Tuesday, August 2, 2011

Unlimited Detail Real-Time Rendering


A lot of people have been raving about the above video. You'll notice that the group Euclideon has discovered ways to make huge breakthroughs in gaming graphics since the past year when they disappeared after revealing a little bit of information. They've figured out ways to make technology as realistic as real life itself. They built a polygon converter themselves and converted them into 64 atoms per cubic inch shown at 2:40 or so in the video by showing grains of dirt. Euclideon has found ways to recreate the world to the extreme in a video game. As the current games aren't exactly able to run so advanced graphics, not many companies are probably looking into something like this. Although Euclideon is jumping into the future and showing us what technology we may eventually have in our video games. Basically making everything real and not just a sprite or a simple texture. You'll notice in the video they've imported actual objects in the world such as rocks and scanned them into the game. Euclideon states that these graphics are about give or take, 100,000 times better than what we're currently seeing. Months from now their developing kit will be provided to Game Developers for use apparently. It's amazing where technology has come.

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