Tuesday, January 11, 2011

Urban Dead #2

Just a short on the wonderful game Urban Dead. Just my second post I believe now about Urban Dead. Don't believe I jumped on yesterday which is the wonderous thing about this game, you can disappear for months, jump back on and get right back into it. That is if you're a freelance as I am. I'm a freelance, but regardless I'll jump to a spot where there are three or five zombies and gesture to a building and BAM the barricades are down later that day and the place is invaded. So through the actions you earn you can in fact work with other people without joining one of those guilds which I've never interacted with. Although I believe that Guild called The Forsaken, I destroyed a couple of their bases before. Felt so accomplished. Went to their sight and apparently their forts were online, nope, they were all dead. =P But anyway, so I just got on, full AP, so happy, moved left over from my ruined building, and I swear humans are stupid sometimes. Oh hey a building with the lights on, I wonder if anyone is inside.. I might be playing a zombie but I mean come on. Zombies aren't even that stupid. There's gotta be at least one person in there or people adjacent to the building. It's even worse when the buildings around it are ruined and it's isolated. It's just like wow, how stupid can you be sometimes. It's a signal to come attack me. So it's like quite heavily barricaded. Alright I have like 45 AP, I'm set, I can wipe this out. Hit it a few times and got it to lightly barricaded. Now that made me happy. Then the next 35 times or so it was like it creaked a little. Pretty much meaning, you did nothing, but we're going to make you not feel like a complete failure that you couldn't do anything, so we'll say it creaked. Woohoo! So I wasted all my AP on that stupid Factory =P Hopefully the other zombies will hit it up later and then call out a groan. Tends to bring in the zombies all the time. Well that's all I have to say on my quick Urban Dead run. Humans or zombies, go kill your opposite, have fun, don't get revived as I'd say, and don't get infected, but I will be after you humans..

Have fun guys, don't die, unless your a human ;)

Machinarium

Machinarium!

Machinarium, I do not have this game sadly, but my brother bought it. Just take a moment, go on youtube, and search in Machinarium Soundtrack, you will hear some incredible music. My brother dropped me a link and then I found this one song I like so much in the soundtrack callled Gameboy Tune. It has a pretty cool beat and has prevented me from playing a couple games until it finishes. I finished a blog and was about to go play some Amensia and then was like damn... two minutes left on the song. And listened to the song getting into the beat or motion of the song and waited for it to end. Then was like, must... restrain... from.... reply.. button! Obviously I wouldn't press it again, seriously, who can't restrain themself from pressing a button. Therefore, I definitely did not waste another four minutes, and went ont playing Amnesia. Well anyway, lets go back to Machinarium, I haven't bought this game, but I beat the demo on the website. Which I highly recommend for a ton of people to play. The game is hand drawn from what I've been told and the art is just amazing. The game can be a stressful puzzler though, but as you can see this game is full of art, so it is indeed a game requiring creativity. They have a walkthrough book which you can use at any time which is full of pictures as a guide to get you through the level which is very nice. But unfortunately you have to play a small, relatively easy mini game in order to unlock the page. The thing I didn't like was that I was stuck at one part, so I did the mini game, got past the part I was stuck at, got stuck again, and then went back and you have to play the mini game. So that was a bit annoying and I just jumped to youtube. But for those of you looking for a big challenge, try and beat the game without the walkthrough. You may go insane, but have fun. Along with the walkthrough book, you can press the tip button to the left of the book. I believe there's one tip per level and it'll show you like a little animation to try and help you out. It's a tip so it's not straightforward, but it's helpful. It's better than jumping to the walkthrough and giving up right away when you've lost hope. Well anyway, my experience of the demo, I did check the walkthrough once in the game, and once outside of the game for small parts where I was just clueless. I gave up a bit easily I'll admit and may of figured it out if I screwed around for a few minutes and just waved my mouse around the screen aimlessly for an hour. =P But nah, I'm sure if you're willing, it's not an impossible feat. Definitely though, when you're stuck, just relax for a minute, take a look at the great artwork and listen to the music. It's some awesome music I swear. Listened to that Gameboy Tune like four times while writing this and listening to The Bottom now. Which is pretty good. Makes me kind of think Egyptian a little in the beginning. Anyone else feeling that? Maybe it's just me.. Hmm.. maybe.. damn... Demo is definitely fun, a good idea of the game, take a look, try it, even if you don't like the game or aren't a big puzzler, listen to the music. Take a look at screenshots. I swear, a lot of work went into this small game. And for those of you not looking to download the demo, right on the site you can play it. Click the Play Demo button and BAM! You can start playing. Well have fun guys, if you buy it, tell me what you think, maybe hit up their forum if they have one. Thanks for reading, see you in my next blog.

Talk to you robots later =D

Saturday, January 8, 2011

Amnesia The Dark Descent

Damn.. this game. My brother bought it, almost beat it, but didn't beat it yet. But he told me how it was a really scary game and freaked him out, so I was like alright, scary game, I feel like getting scared. You know, extremely logical. But screw that. So I bought the game for I think $20 over steam. Not too bad, pretty worth it though. I haven't beat it yet, I'm a little into the sewers. Only did like one puzzle so far. But that place right before the sewers was the place that scared the hell out of me. I think that was the Prison. I started shaking and my hands were sweating a little. I've figured out I'm wrong with this theory, but as I was going around the place I felt like everytime I started to run a fricken monster would pop out as if the game was telling me to stop running. But it's kind of like a triggered thing. Then you have to deal with a blurry screen and high pitched "eeee" 'ing noises. The creators are so smart with the curiosity part of the human mind in this game. You really want to look at the monster, but if you do it'll probably see you and you'll go insane. You can have a monster like right behind you, look at a wall and it'll pass. You can be extremely far from one, look at it, and it'll see you. I've learned this very well, but I'm still a victim of it. You're like shaking to take a look, but you can't, and you just hear it's foot steps and moaning getting closer. I hate when you go insane to where your have the "..." description. Especially after you've heard like 50 audio visions. Because as I'm walking through the place it's like we're going to make a ton of people cry and someone getting strangled to death as you walk around. Then when you're insane you hear a monster moaning and other freaky stuff going on and you don't know if it's real or not. So it's just like what the hell, is a monster right behind me and I should keep looking at a wall so I'm in more darkness and going more insane. Random thought, the worst is the fricken cochroaches or whatever it is that crawl across your screen. If you think about it, they're in your eyes... Creepy game though definitely. I beat Penumbra Overture before playing this game, so I was into reading notes. But then I started playing Amnesia and I feel like the notes are soo long and most of them aren't even helpful for puzzles and such. A lot of them are for plot; like the backstory, so I give the creators credit for putting the time into that. They really did think it out well. But personally, I've just lost interest, and go to my notebook, and just look to whatever that section is that gives you the notes that actually help you out. Like this and this to make an explosive, this goes here, this goes there, etc. Well I'm going to bail and go play some more Amnesia, thanks for reading everyone.

Cya later.